3D Evironment Artist

Job Description

  • Produce autonomously the modeling and texturing of 3D objects in accordance with the artistic direction and production deadlines.
  • Deliver work in accordance with the project’s artistic direction.
  • Apply optimization to her/his work.
  • Efficiently apply graphic principles in her/his work.
  • Use and look for artistic references – in video games or in other artistic domains – in order to improve the visual aspect of the game.
  • Suggest images in line with the project’s artistic direction.
  • Responsible for execution of strong interaction design and visual design principles.
  • Lead rapid iterations and testing on a variety of ideas using wireframes and sketches to fully designed compositions.